No More Heros Traivs Strikes Again Metacritic

  • Publisher: Nintendo , Marvelous Inc.
  • Release Date: Jan 18, 2019
  • Also On: PC, PlayStation iv
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  1. Travis Strikes Again: No More Heroes is outrageous. The game is uncompromisingly zany: full of smart design, fluid combat, and laugh out loud personality front to dorsum. While some may be turned off past its depression budget feel and disjointed design, those who can expect past these crude edges will find a hack-and-slash then quirky that it'll be tough not to fall in love. This title stands every bit a shining beacon of bold creativity and anyone who values hazard-taking in games owes it to themself to give Travis Strikes Once again a shot.

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  2. Travis Strikes Back: No More Heroes isn't the Lollipop Chainsaw remaster that I've been begging Goichi Suda to produce each year over the terminal 4 TGS' when I've defenseless upward with him, but it's a stylish, energetic, amusing and surrealistic return to Suda'south virtually pop character and "globe." Yes, information technology might have been a vanity project for a guy that wanted to indulge his dearest for retro and indie games, but I've had a cracking time watching Suda bear witness off only how much of a nerd he really is.

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  3. Travis Strikes Again: No More Heroes is a stylish, edgy, in your face up game that is best enjoyed if you really don't try to take it too seriously. Loaded with popular civilisation references, fourth wall breaks, hordes of enemies, and more charisma than you can handle, the only downside I encountered was an occasionally unforgiving camera during combat. Whether y'all are a fan of Suda51's piece of work or have never played whatsoever of his wild titles before, Travis Strikes Once again is a must play for the absolute lunacy of the narrative and the chaotic - if repetitive - combat.

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  4. After a timeout, Travis Touchdown is back with a great game. Varied levels full of fun, a hooligan fashion feature of the saga and, above all, plenty of action. Withal, we must also highlight its short length.

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  5. Travis Strikes Once again: No More Heroes might non exactly exist the game that fans of the serial were hoping for, merely if you're want to take hold of up with your favorite assassin and are willing to have changes made to the gameplay, you lot should notice plenty to like here. This is a surprisingly complex game and seriously goofy sequel-ish thing, made with obvious passion and an undying dearest for the gaming experience.

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  6. It's a miracle that Travis Touchdown is back in Travis Strikes Again: No More Heroes. With neat writing and addictive gameplay, the series makes an epic comeback in game that we hope is just a taste of what'south to come.

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  7. Travis Strikes Over again finds a good balance betwixt fun, approachable action and reveling in Suda51 and Grasshopper's signature style. Information technology'southward not the near intricate action game out there, just the simple combat works well as a vessel for several ane-off moments that drag it above its unproblematic premise. It's more than of a prelude than a main event, simply both on its own and equally sign of things to come, Travis Strikes again is a promising return to form.

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  8. Suda Goichi pays homage to some of the best indie games with Travis Strikes Again. We found lots of pop culture references, a unique sense of humour and some unique mechanics, although some elements such equally camera and leap controls are not polished, and combat becomes repetitive.

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  9. Nintendo Force Mag

    Aug 22, 2019

    Suda51 games exist so that we can play something that simply Suda51 could make, and in doing so, see who he is from the inside out. By that measure, this is his most successful game in years. [Issue #38 – March/April 2019, p. 69]

  10. Travis Strikes Again: No More Heroes is a spin-off that offers lots of fun and activeness elements. At the same time, there is also room for some philosophical moments that add to the overall fun of the game.

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  11. A welcome return of Travis Touchdown. Amidst the enjoyable gameplay is great storytelling and dialogue fix in imaginative game worlds. Fans of previous No More Heroes games and Suda51 games in general will find a lot to enjoy hither. Going through the different game worlds watching the story unfold through an onetime-fashioned computer is highly entertaining and collecting the T-shirts from your favorite indie games gives treasure hunters something to occupy their time. More yet, each different game level has enough multifariousness to keep the repetitive combat from getting stale.

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  12. I'm not inclined to play back through information technology right away, but it'll exist staying downloaded on my Switch for those lengthy flights and commutes where I want to practice nil more than than slash through countless enemies in style.

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  13. If yous love No More Heroes, or any work of Suda51'south, then Travis Strikes Once again is a must-play game. It'south a artistic explosion of fanservice, callbacks and classic Travis Touchdown charm that will make any fan grin from ear to ear. If No More Heroes was all about the gainsay and gameplay for y'all, and then this might be a harder sell. While the combat in Travis Strikes Again doesn't surpass the gameplay from the originals, the variety of gameplay styles and genres that Travis Strikes Again explores and dips its toes in more than makes up for it. Travis Strikes Once more is a love letter to gaming, and the perfect way to whet fans appetites before No More Heroes 3 gets made proper.

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  14. Travis Strikes Again: No More Heroes is not exactly the full-fledged sequel fans take been request for, simply it'due south a step in the correct direction and a sign of good things to come from Goichi Suda. With more than than 10 hours of gameplay and further content planned via upcoming DLC updates, the game may very well go along you decorated for a while. Another positive take that could be realized from the latest release: information technology'south a relief to know that Travis is back and he's about likely here to stay.

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  15. Billed equally a side dish, Travis Strikes Once again: No More Heroes has been prepared with enough dear and affection to get a filling meal on its own, packed with the spice and spirit yous'd expect from Travis Touchdown. It's a fun, indie-inflected blast of hack-and-slash which doesn't change the world mechanically (and don't go in expecting No More Heroes 3), but its sincerity and free energy are charming. It'southward an adult game – a gamer's game – foul-mouthed and dripping with style. If you're sitting on the fence, we'd recommend diving in, if only to support its infectious, celebratory spirit; Suda51 seems to have a real affection for Nintendo hardware and this makes you experience lucky to have him working on Switch.

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  16. What would otherwise be a mess is beautifully brought together in Travis Strikes Again: No More Heroes. While much more than simplistic when compared to its predecessors, Travis Strikes Again is a fun and fast paced activeness game that commands your attention from showtime to cease. It has a few pacing issues, particularly towards the end and the co-op implementation might not be perfect, merely Travis Strikes Again is yet some other momentous trip through the wicked and warped listen of Suda51.

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  17. Travis Strikes Once more is not a keen game in the traditional sense, but if you are a ramen eating, pro-wrestling watching, anime loving, gaming nerd like Travis Touchdown, then you'll play it to the stop all the same, and take a great fourth dimension doing it.

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  18. Travis Strikes Again: No More Heroes is a fun and dynamic hack n' slash feel: total of pop civilisation references, every Suda51 fan should endeavor this new Travis take a chance. Sadly the lack of variants in its gameplay might turn it into a predictable feel.

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  19. A piece of a solid game but I can't shake the feeling that it's just a quick entrée before No More Heroes 3 which surely will exist bigger, more interesting and more bombastic. Enough looking into the past, Suda, I'm waiting for something fresh. [03/2019, p.49]

  20. Travis Touchdown is back with a brand new adventure called Travis Strikes Once more: No More than Heroes. This top-downwardly viewed hack due north' slasher mixes different kinds of game genres into a psychedelic take chances that plays out similar a simple archetype arcade game.

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  21. Suda51 manage to break the 4th wall much of the fourth dimension by calculation plenty of pop civilisation and gaming references to this new episode. While the technical side of the game isn't the best, the abiding variations between gameplays is a good style to proceed going and volition please vanquish'em up fans.

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  22. It's the bat-s**t crazy story and characters you lot can expect from a No More Heroes game, along with the best gameplay the series has seen thus far. My hope that the adjacent mainline installment learns a thing or ii from Travis Strikes Again in the combat department.

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  23. This game isn't No More than Heroes three. Suda51 and his team accept released this Travis Strikes Again while they expect for the 3rd great chapter of the saga. It'southward good that this game has a reduced toll because it feels fun merely simple, like a portable console video game.

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  24. Travis Strikes Once again: No More than Heroes is an case of a game that'southward heavily based on its creator'southward views, and when said creator is Suda 51 the result tin can only be an effort of unique and eccentric details, with plenty of humour and challenging combat moments. On the downside, Travis Strikes Once more features a level pattern that feels besides simple and its gainsay can easily become repetitive, making it harder for outsiders to develop a taste for Suda'south latest opus.

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  25. Yous've probably picked upwards on this by now, but I should brand it articulate, Travis Strikes Again is a very typical Suda51 game. It's filled with impaired, 4th-wall breaking jokes, its plot makes absolutely no sense and its gameplay is underwhelming – but information technology is absolutely bursting with manner and personality. Despite the monotony of the gameplay, I quite enjoyed the nine-or-so hours I spent with Travis Strikes Again. If you lot're a fan of Suda51's previous piece of work you'll want to bank check this out. If non, I think the reduced toll betoken is worth the cost of entry to behold the spectacle of absurdity at to the lowest degree.

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  26. I am really happy that Suda 51 and his excentric fashion of gamedesign are back. But you cannot aid but find the "band rust". A decent effort, but not quite at the level of Lollipop Chainsaw and other Suda-masterpieces.

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  27. Travis Strikes Again: No More Heroes is not a consummate failure, and there'south a lot to love hither, but I'd be lying if I didn't say I was somewhat disappointed. While playing I skipped between beingness in love with the game'due south mode and personality and ill to death of actually having to play. A fascinating experiment from Suda51, one I'grand glad he made, but not the best game. Add together a betoken to the score if you lot beloved Japanese eccentricity, take one away if you lot take no time for information technology.

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  28. Travis Strikes Again: No More Heroes is a solid return for the assassin just one non without its problems. While the writing feels simply as precipitous as always, unfortunately, its 6-game premise doesn't experience similar it totally lives upwardly to its potential. Still its peachy to see a new entry in the long-fallow serial and hopefully this marks the beginning of a brand new affiliate for Travis Touchdown and the league of assassins.

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  29. Playing Travis Strikes Again is an experience I'm glad I had, even if I wouldn't recommend it as a fun game. Every bit a bitter reflection of the ridiculousness of hardcore video game fans it'southward less successful than previous games, and its smaller scale makes the yet-repetitive fighting even more dull. Just the weirdness remains, and the Kafkaesque story of the Expiry Drive console paired with Suda51's signature takes on Japanese and American civilisation — plus the frequently enjoyable mish-mash of retro aesthetics — makes for a satisfyingly eccentric game unlike many others.

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  30. Travis Strikes Over again: No More Heroes doesn't invite you in. If you're unfamiliar with the huge swatch of game history, Grasshopper's catalog, or fifty-fifty games industry business gossip referenced within, this will come off equally a less entertaining surrealist activity game overshadowed by Suda51's old piece of work like Killer7 or even No More Heroes. Anyone that can really speak the language of this game will be richly rewarded by the promise that at that place may, in fact, still be heroes out there.

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  31. A decent spin-off. The hack-and-slash gets dull, merely it works in small bursts and is a fine fit for the Switch'south handheld mode. The graphical genre shifts and brindled-in minigames provide good variety, thematically feeding into Travis' beloved for games. The game is not a visually exciting entry, just it may still be worth it for fans of the series to indulge in Travis' latest run a risk. The insane story beats and off-the-wall humor are notwithstanding here, aslope satisfying teases. It may not be No More Heroes 3, but Travis Strikes Once again stands as a fine stepping rock for Suda51's otaku assassinator.

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  32. A flawed experience, yet boasts such equally a commendable level of creativity amidst its restrictions that I was unusually smitten with information technology. The combat is repetitive, the visuals are sub-par and, sadly, there isn't a lot of depth to many of its mechanics. However, the razor-sharp writing and sheer dedication to its universe allow Suda51 and Grasshopper Industry to craft one of Nintendo Switch's most unique titles yet. I'thousand non sure I could wholeheartedly recommend it to the average player, simply hardcore fans should certainly sign upwardly.

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  33. I missed Travis Touchdown. I missed Suda51'due south punk verve. Travis Strikes Over again is stylish in all the correct means. It looks absurd, the music sounds great, and the game consistently zigs when I fully expected information technology to zag. At the same time at that place's non a lot here for players who aren't already devoted to the world of No More than Heroes or even the larger Grasshopper Manufacture universe. But if you lot're tired of hacky attempts at as well absurd for school meta commentary, Travis Touchdown is hither to take gaming post-mail service-modern.

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  34. Travis Strikes Again: No More Heroes is certainly an oddball that I enjoyed. Suda51'south penchant for Western culture, mixed in with toilet humour and one-liners, makes for an enjoyable time. The game itself is very "samey" throughout the whole take chances, but looking past that and discovering a game that is very well-written, cocky-aware and funny makes information technology just beyond the cusp of recommendation.

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  35. Travis is dorsum, but it tries to stretch out its low budget too much and ends upwards becoming quite simplistic and repetitive. It's slap-up for NMH and Suda51 fans, but it would've been prissy having a shorter game with deeper and more diverse gameplay.

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  36. Travis Strikes Once again: No More Heroes has some fun references for longtime Suda 51 fans but ultimately is a merely okay height-down action game dripping with missed potential promised by its premise.

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  37. Crazy references to the pop culture and surrealistic narrative in other rare merely interesting videogames made by Suda 51. Its repetitive gameplay and uninspired game pattern is notorious, merely if you like the Suda'south style, you may desire to play it.

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  38. Travis Strikes Again: No More than Heroes withal retains the talent of Suda 51 and it's esthetics, but if you're not a fan of his, you'll observe the game rather boring - without mentioning the 4/3 aspect ratio during gameplay.

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  39. Travis Strikes Again: No More than Heroes ultimately fails in its implementation of a quirky idea, and that's a real shame because combat sequences — specifically bosses — are a real delight. If you can tum (all) the filler, it's a decent title to go and have a hitting in. That said, I'd much prefer a proper No More Heroes three, Grasshopper.

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  40. Travis Strikes Again: No More Heroes feels less like a passion project and more than like an obligation to return to an sometime hit. It has some of the same fashion and punk feeling of the Wii original — but much less of information technology. Instead, it feels spread out far too thin, and the moments of tedium tend to outweigh the applesauce that fabricated the previous game so enjoyable. There's some fun to be had hither, and fans will probably be glad to get a chance to see Travis 1 more time, merely it's certainly non the No More than Heroes sequel they were waiting for. Withal, at that place are some hints that Travis Strikes Again is just a prelude to something more than.

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  41. Travis Strikes Once again: No More Heroes has a tone flooded with immaturity and unoriginality, which is a shame considering underneath it all is a solid combat system screaming to exist recognised.

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  42. Travis Strikes Again: No More Heroes lives in the contradiction of wanting to pay homage to the indie philosophy in a sincere and heartfelt manner, without, notwithstanding, drawing out qualities that are even minimally comparable to those of the titles he cites throughout his performance.

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  43. If you're willing to play a decent brawler that'south regularly interrupted by junky D-grade platforming to get to the madness, y'all'll get a lot out of it. If y'all're looking for a gameplay tour-de-strength instead of a weird trip, yous should probably look elsewhere.

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  44. Travis Strikes Again has the right mental attitude, or at least an attitude you lot want to get behind. Yet it stumbles time and once more with execution, taking an abundance of free energy and squandering it in a game that'due south oftentimes wearisome more than anything else. It's also frustrating when comparing the game to No More Heroes and No More Heroes 2. Travis Strikes once again is not trying to be a direct follow-up, simply those games all the same have a focus and flair that'southward lacking here. By the time everything is over, it's difficult to add up the experience in whatsoever sort of coherent way, and unfortunately, it's not even that entertaining of a trip.

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  45. Every bit a fan of the No More Heroes and Suda51 in general, it pains me to see the serial stumble in this style, equally the insufferably dull combat and a bandage of uninteresting villains has me pondering, "will there truly be no more heroes?"

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  46. Suda has a punk mental attitude to amking games, so at this bespeak we make up one's mind to adopt a punk attitude to playing them. We put downwards the controller, and walk away. [March 2019, p.114]

  47. In its ten or so hours of gameplay, Travis Strikes Again throws upwards a messy batter of minigames within a loose 'main' game that gets worse as you progress. The story is disruptive and irrelevant, co-op is an afterthought and with muddy and jaggy visuals, it makes you wonder what the management developer Grasshopper Manufacturer wanted to take with this spin-off. It's clearly evident they didn't know either.

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  48. It'south great to see more of Travis Touchdown, but it'south also a shame that he'due south not in top form. Travis Strikes Once again: No More Heroes isn't necessarily a bad game… only it'southward not a very good one either. Players who don't have an appreciation for Suda'due south trademark fashion or any emotional attachment to the series volition undoubtedly wonder what the fuss is all nigh.

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  49. Hidden inside Travis Strikes Once again at that place are a few fun, unexpected, and outlandish moments. Some of the dialogue in the text chance story sequences can exist amusing, equally are reading the fake archetype game reviews you can collect. But fifty-fifty these are limited to only a handful of moments when you're not in straight control of either Travis or Badman, and even they quickly begin to exhibit the same dual-traits of slow and over-played. In a game where y'all use toilets to salve, fight with a lightsaber-like weapon, electrocute strange and odd characters in a world brimming-total of popular civilization references and absurdism – that's strike three and four.

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  50. While I dug absolutely every facet of the game'south aesthetics and the fact that I was finally able to get more No More Heroes after such a long wait, I didn't quite desire information technology in this format. While it was clear at the start that this wouldn't exist a cadre entry in the series, it'southward too bereft of much of what makes No More than Heroes such an unforgettable and classic game in the commencement identify. Technical issues, strange gameplay decisions, and an overall lackluster serial of features make Travis Strikes Again: No More Heroes an unworthy placeholder for the next entry in the series.

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  51. Fans might get a kick out of this cocky-aware spinoff, but its referential meta-jokes ultimately fall flat. Worse though is that it's merely not very much fun to play. It's repetitive to the signal of being dull, and not even its occasionally enjoyable dominate battles relieve Travis Strikes Over again from being deadening and dreary.

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  52. Travis Strikes Over again: No More Heroes can be engaging and stylish when it wants to exist. However, it rarely wants to be either of those things, and is instead content to be a bland, boring slog that never gets out of beginning gear.

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  53. Repetitive, dry, and inexplicably uninteresting, Travis Strikes Once again is a massive misstep for a serial with an otherwise solid rail record. It's non and so much the about complete abandonment of what made No More than Heroes then highly-seasoned that plagues the hack n' slash, but the all-around driblet in quality from the original duology.

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  54. The disappointment is up to the punk, idiotic and meta fun that the start two No More Heroes provided. Admiring the independent scene that has revolutionized the video game in contempo years, Suda51 gives the impression of having missed the hype train with this new, painful game.

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  1. If the game's viii-60 minutes runtime (which doesn't count returning to levels to find secrets) had been sliced in half, I'd be more likely to recommend any random passer-by flip through pages of text, confusedly laugh, and and then relish a few sensational, memorable battles. Instead, I urge casual activeness fans to steel themselves for lousy pacing, disappointing co-op, and surprisingly fun text. If Suda51'south singular sense of humor is your cup of tea (or, in this game's case, your basin of ramen), yous will likely forgive these lapses—and especially capeesh some of TSA'south crazier reveals.

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  2. I'k torn over Travis Strikes Again. I honey the specific nostalgia in the story. I notice information technology fascinating that Suda wanted to pay homage to all the creative indie games he loves by including their logos as collectible T-shirts, literally dozens of games including Papers, Please, The Messenger, Hatoful Boyfriend, and many more. I relish how Travis, an American otaku, desperately mangles the pronunciation of "Itadakimasu" when he sits down for a basin of ramen, or when he and his cat hash out how these lengthy text sequences are going to tank the game's Metacritic score. In fact, all of these Suda51 hallmarks are what Travis Strikes Again really has going for information technology—it's just the core of the gameplay itself is too thin to pivot all this on.

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  3. Words similar "repetitive" and "bland" should never really be associated with a Grasshopper game, only Travis Strikes Once more: No More than Heroes is a sadly repetitive and banal affair. A humdrum spinoff of No More than Heroes, this self referential mundanity is a far weep from what makes Suda51's work stand out.

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  4. Information technology'south hard to boom down whether yous should be playing this game, because it really depends on your tolerance for mode over substance. The actual game itself is a adequately mindless hack and slash thing with little in the fashion of character upgrades or progression (a basic levelling system and collectable abilities aside), and while information technology's perfectly entertaining to play it isn't going to win any awards on that forepart. Only in terms of its plot, its knowing humour, its countless references and its downright insanity, I'm confident in maxim that you won't play another game like this on the Switch. I absolutely loved information technology as a result of this and consider it i of the most entertaining games I've played in a while: if you're more interested in depth than daftness, though, your mileage may vary.

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Source: https://www.metacritic.com/game/switch/travis-strikes-again-no-more-heroes/critic-reviews

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